BioWare is a pretty seasoned company due to its 23-year old market history and its new IP Anthem is a massive undertaking for both EA and the studio.

Anthem Multiplayer Group Warner from BioWare explains why Anthem won’t be a monetization risk!

Analysts are of the view that Anthem is a risky venture simply because its success depends less on game sales and more on continued engagement. However, the EA can manage to keep its player base alive with constant monetization tactics.

Here’s what BioWare’s Mr. Warner said in a recent interview:

If you look at BioWare games on a spectrum, from Baldur’s Gate to Neverwinter, and Jade Empire to Knights of the Old Republic, to Mass Effect and Dragon Age, you’ll see that the games have always been about evolving our technique and storytelling. So the way that we look at it Anthem is not a departure; it’s the continued evolution of our craft and our technique.

I think once players get their hands-on it and dive in they are going to find a world that is well realized and full of rich characters that you’re going to want to get to know. You’ll be the hero of your own story. Honestly that is the heart and soul of a BioWare experience.

Star Wars Battlefront 2 will not have a 4k resolution on Xbox One X but will receive enhancements though