Street Fighter is one of such games which never gets old. Especially for the 90s kids, it’s a choice to be preferred over the other choices. The ongoing Street Fighter V is loaded with modern day advanced graphics and to add more fun to the game, the next DLC character of the game is chosen to be Metro City’s New Mayor, Cody.
Cody has been around since the classic beat ‘em up Final Fight, before making the jump to Street Fighter Alpha 3. The muscular guy’s reputation wasn’t affected at all despite spending some time in prison. Instead, Cody has succeeded Mike Haggar as mayor of Metro City.
There were a number of reasons why Cody was repeatedly thrown into prison including the fact that he was unable to adapt following the events of Final Fight. He would cause havoc in the streets by fighting through any conflict he could find.
In the latest update, Cody still stands firm as a straight-ahead, heavy-hitting brawler. Here’s the lowdown on Cody’s V-Skill and other abilities:
V-Skill – Double Kick
A move from Final Fight, Cody quickly jumps straight up and performs two kicks in the air to both sides. Double Kick can be used as an effective anti-air and in certain situations, it can also end a combo.
V-Trigger I – Sidearm
In this two-block V-Trigger, Cody pulls out his signature knife. Sidearm increases the range on Cody’s normal punches, which also become safer on block while he’s holding the knife. He can also throw the knife by pressing HP+HK again straight at the opponent or at an upwards angle as an anti-air.
V-Trigger II – Dirty Coach
In this two-block V-Trigger, Cody is armed with his trusty pipe. With the pipe in hand, the range on Cody’s HPs are drastically increased. He also channels his inner baseball player and gains Gentle Swing by pressing HP+HK again or Gentle Upper Swing, the anti-air version.
Critical Art – Criminal Punisher
Cody harnesses his past behind bars and unleashes a devastating tornado reminiscent of Criminal Upper from previous games.