PCs are normally the best medium of playing games because of their unmatched hardware capabilities. Ubisoft, the development company behind the Assassin’s Creed: Odyssey is fully aware of the opportunity and are planning to tap the full brunt of the platform’s advanced graphics and CPU tech.
Surpassing the Console Version
One of the biggest aims of Ubisoft is to pay special attention to the title on PC. For this purpose, the developers want the PC version to surpass the console version in all possible ways. As per the reports, the PC flavor will have dynamic resolution scaling enabled by default, but this can be turned off to enable uncapped FPS for more powerful graphics cards. PC gamers can also adjust a bunch of graphics settings (more specifics likely coming soon) and benchmark their hardware to boot.
Youssef Maguid, the Associate Communication Specialist at Ubisoft says:
As was already the case for Assassin’s Creed Origins, the PC version is not a port of the console versions of the game, but a tailored experience developed by a dedicated team at Ubisoft Kiev in close collaboration with Ubisoft Quebec, the lead studio on OdysseyHaving a dedicated team on the PC version allows us to offer the level of customization that PC players expect, which will enable them to adapt the experience to their PC configuration. The PC version of Assassin’s Creed Odyssey will also include unique features not found in the console versions, such as benchmark tools to test the different graphics settings and a toggle option for dynamic resolution rendering to uncap the framerate.